Why
The Enterprise-E should not be a static shelf model with a few glowing windows. I want it to behave like a practical miniature set: sections, moods, faults, sweeps, and lighting states that can be repeated for real camera passes.
Miniature / Electronics / Practical Light
A 1:1400 starship build wired like a small set: window groups, cue states, Green Pass compositing, and repeatable lighting for camera.
2026 project dossierThe Enterprise-E should not be a static shelf model with a few glowing windows. I want it to behave like a practical miniature set: sections, moods, faults, sweeps, and lighting states that can be repeated for real camera passes.
The control path is built around TLC5947 boards, an ESP32, grouped windows, scene states, and a cue engine that can run beauty passes, fault passes, and green-window passes. The boring parts matter: labels, wiring discipline, heat, access, and making sure the ship can still be serviced after it looks finished.
The Green Pass idea is simple and useful: light selected windows in clean green, key them later, and composite controlled interiors or damage behind practical hull footage. It keeps the physical model in charge while still leaving room for digital detail where it actually helps.
The next useful milestone is not another diagram. It is a wired section that runs on the bench, survives a camera test, and proves the whole ship can become the first serious Blackstar miniature shot system.
Gallery





